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The game was extensively marketed through video trailers and press demonstrations. Journalists said that the announcement of Grand Theft Auto V ignited significant anticipation within the gaming industry, which they ascribed to the cultural significance of the Grand Theft Auto series. The share price of the publisher's parent company Take-Two Interactive subsequently increased seven percent. Rockstar Games first confirmed the game's existence on 25 October 2011 in an announcement on its official website and Twitter feed. In June 2011, anonymous sources allegedly close to the developer told GameSpot that the title was "well under way", with a release date likely in 2012. Some journalists wrote that the job listing was indicative of Grand Theft Auto V 's existence. The company wanted to recruit environment artists, physics programmers and character animators-the latter advertisement asked for recruits with "professional experience developing a third person action game". In July 2010, Rockstar North posted seven job advertisements related to a new title. He expressed plans to co-write a thousand-page script and said that, when developing a new game, the company typically created a city and then from that developed the lead cast.
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That November, vice president of Rockstar Games Dan Houser discussed with The Times his work on the series and the process that would be undertaken for the next Grand Theft Auto game. "We're not going to announce it, we're not going to announce when we are going to announce it, and we are not going to announce a strategy about announcing it or about when we are going to announce it either, or about the announcement strategy surrounding the announcement of the strategy." The game also features an original score composed over many years by a team of five music producers.ĭuring an earnings call in September 2009, Take-Two Interactive's CEO Strauss Zelnick was asked about Grand Theft Auto V, the purported next game in the Grand Theft Auto series. Like previous games in the series, Grand Theft Auto V has an in-game radio that can tune into fifteen stations playing more than 241 tracks of licensed music, as well as two talk radio stations. The team used motion capture to record the facial and body movements of the characters. Grand Theft Auto V is the first game in the series that allows players to control three protagonists, to distinguish the game from its predecessors and let players explore the open world with fewer constraints. The development team conducted extensive field research in Southern California while creating the game's open world, set in and around Los Santos, a fictionalised depiction of Los Angeles. The developers tried to use all of the potential power of both the PlayStation 3 and Xbox 360, having become familiar with the systems' architectures over several years. The game uses the Euphoria and Bullet engines for further animation and environment rendering tasks. Rockstar overhauled their proprietary Rockstar Advanced Game Engine (RAGE) to increase its draw distance rendering capabilities. Grand Theft Auto V was unexpectedly announced in 2011 it was heavily promoted and widely anticipated. The development team considered the game a spiritual successor to many of their previous projects like Red Dead Redemption and Max Payne 3. Their flagship Scottish studio Rockstar North oversaw the work, sharing it with other studios around the world.
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Rockstar Games published Grand Theft Auto V on 17 September 2013 for the PlayStation 3 and Xbox 360, and on 18 November 2014 for the PlayStation 4 and Xbox One, as the fifteenth entry in the Grand Theft Auto series. The development of Grand Theft Auto V began after Grand Theft Auto IV 's release in April 2008.